The belief of the Agnata is known as "Keptfir" translating to "gods of all".
The Agnata believe the Universe to be a great and powerful entity, that created all life. Every planet, star, being, plant, was created by the Universe. The Universe spawned 3 factions of gods, each governing different aspects of life itself: the Gods of the Heart, Gods of Emotion, and Gods of Nature. Stories of all of the gods are found in the text of "Tachmou".
Gods of the Heart
The most important faction of gods, the Gods of the Heart consist of only two gods. Each have multiple children that reflect off their personality in multiple ways.
Irtan: The God of Good Will
- Polatherus: The God of Justice
- Anasea: The Goddess of Charity
- Trinoque: The God of Peace
- Liata: The Goddess of Healing
Vorsul: The God of Evil Will
- Xigton: The God of Thievery
- Zaltalga: The Goddess of Murder
- Hirese: The God of Deception
- Gangtabai: The God of Cannibalism
The Gods of the Heart influence the overall spirit of the Agnata. It is essential for every Agnata to be filled with the spirit of Irtan, to live good, peaceful lives. Any Agnata influenced by Vorsul is looked down upon and forced to go into spiritual rehabilitation to rid themselves of all evil spirits. If that does not work, they are exiled, so that the evil spirits do not influence anyone else.
The Gods of Emotions
The Gods of Emotions consists of 4 gods, each in charge of influencing an Agnata's mood. Each god represents a major emotion and that emotion can branch into several different sub-emotions
Raduskakel: The Goddess of Happiness
Liban: The God of Sadness
Hinos: The God of Anger
Kimt: The God of Indifference
The Gods of Emotions only influence the Agnata temporarily, as the nature of most emotions. However, if one emotion lasts for longer than normal, it is advised an Agnata take time to rest to refresh their mind.
The Gods of Nature
The Gods of Nature control all the weather in Endran. There are only 5 gods and goddess, each very self-explanatory.
Soh: The Wind Goddess
Sul: The Rain God
Orina: The Sun Goddess
Somund: The Snow God
Raden: The God of Chaos
Raden represents all the harsh and dangerous weather on Endran. From heavy thunderstorms, to blizzards, Raden is all that can go wrong with the weather.
The only priest present in Keptfir is the Speaker, who resides in the capital of Endran. The Speaker's job is inform the people of any unbalance the Universe feels is present in Endran or the world of Nakti. Vorsul must never be more prevalent, otherwise, chaos is soon to follow.
When an Agnata is admitted to the Speaker for a bad deed, they are to undergo a spiritual rehab, cleansing the soul of any evil spirits or urges. This process takes place in the center of the prayer room at the Great Chapel. In the center of the room, there is a small reservoir of water that's ankle deep and is said to come from the rain water of Sul and blessed by Irtan. Above the reservoir is a sun roof, to let in the light of Orina. The process goes as follows:
1.Strip down to your undergarments
2.Sit on your knees in the water
3.Cup your hands together and dip them into the reservoir
4.Hold your cupped hands over your head and release the water onto yourself
5.Gather more water into your hands and rub it all over your body for 10 minutes.
6.Once done, stand up in the water and pray to Irtan for forgiveness of your evil deeds
This process is done everyday, once a day, for an average of 2 weeks. It can be longer depending on what someone did to have go rehab in the first place.
The Agnata is to stay in the Great Chapel for as long as the rehab is to take place. They sleep in a spare room accommodated for those who are there to cleanse themselves. Before and after prayer, they are to either pray, or eat and converse with the Speaker on progress on how their soul is feeling.
Agnata believe that when they pass, they will go on to see the Universe and all of the gods, having a special place in the heavens where they can do whatever they want and can wish fortune on their family down below if they've been good. There is no hell. Every Agnata is admitted into the same sanctuary but once again, only the good ones can wish fortune on their loved ones. The bad ones cannot and are limited to the amount of stuff they are allowed to do in the heavens.
When an Agnata passes, they are measured for a custom made casket. With that casket, is all their prized possessions and foods, sealed up in a sack, tied to the casket. This is so the deceased can bring all the stuff they cherished when they were living. The casket can also be painted in the Agnata's favorite color or even arrange to have a painting they really like, painted on there. Once prepared, a prayer is given to the deceased, praising the life they had before and praying for the life they will have afterwards, burying them in the ground, with a tombstone that has their name, when they lived and died and one unique thing that made them who they are.
Other races look at Keptfir as a flawed belief system, because it could pretty much allow all Agnata to blame the gods for their actions, instead of themselves. That however, is something only a minority of Agnata do. While Keptfir does mean that a lot of what is done in life, is influenced by the them, the Agnata do believe in taking responsibility for their actions and not always blaming it on the gods.